If you’re passionate about design, modeling and rendering then you know that there is always something new going on with technology and techniques. Sometimes you can take online courses or get into a classroom; but often you need to pickup new ideas and skills from less formal training. Eurographics is the conference of the European […]
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Entries by nicola
Plaosan Complex (Candi Plaosan) is a 9th-century Buddhist temple complex covering roughly 2,000 square meters. It’s located in Indonesia. The complex contains 300+ structures and is anchored by 2 temples, Plaosan Lor & Plaosan Kidul. Here are some images: The defining architectural characteristics are the complex stone work and carvings. You also have to appreciate […]
We are excited to announce a new case study about the benefits of using FluidRay RT on complex industrial design projects. The case study discusses increased production time and shorter rendering cycles; just a few of the benefits that industrial designers will gain both with FluidRay RT as a stand alone or with plugins like Rhino, […]
Many people are avoiding new home purchases or moving to new apartments, and trying to get more out of their current space instead. I’ve pulled together a few videos that focus on making creative, smart use of small spaces. Take a look at these and you’ll see how much potential even the smallest space can […]
It’s impressive to watch things get built from the ground up and also inspirational to see just how much can be accomplished when you put your mind to it. Here are some videos from YouTube of new buildings and homes being constructed. The videos feature some very cool construction projects ranging from dams to igloos. […]
We just released FluidRay RT 1.1.3. You can get it here. Reduced noise and faster convergence Removed fireflies on Obj Materials Improved interface Faster loading times Progress dialogs when importing texture & environments Improved drag & drop Solved installation problems with integration plugins General speed improvements & bug fixes Image Rendered in FluidRay RT by […]
Interior designs can be tricky because you need to find the balance between an accessible, welcoming space and something with a bit of style. If you’re too generic or bland, then no one cares. But if you’re too imaginative, then you’ll turn off people with more conservative tastes. One way to work around this challenge […]
How to combine and adjust different light channels separately without redoing the rendering. This tutorial builds on top of the Light Channels Tutorial. The final rendered image is just the sum of the contributions of every single light in the scene. By rendering every light to a different image, it’s possible to adjust the contribution […]
Introductory tutorial on how to setup a basic real-time image post-processing in FluidRay RT. Rendering complex scenes can take some time. Post-processing in FluidRay RT lets you keep refining renders without starting over and see the changes in real-time. This video will cover: Extracting the different output images from a rendering Visualizing the output images […]
FluidRay RT Tutorial on how to create scenes with thousands of objects without using much memory, such as a forest. Complex models, such as trees and grass, can use huge amounts of memory. Instancer nodes allow to re-use the same models in different location of your scene, allowing you to create renderings with thousand of […]