We just released FluidRay RT 0.7.1 featuring: -Improved compatibility with AMD processors and video cards not supporting multisampling -Sun-Sky procedural environment -Up to 25% speed improvement -A bunch of bug fixes As usual, you can grab the demo from the download page.
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Entries by nicola
We are pleased to announce the release of a new version of FluidRay RT real-time global illumination renderer. This is a huge update. New features: – Spectral Rendering. The rendering is done now on a per wavelength basis, producing much more realistic results. – Node library and Drag&Drop: assigning materials to objects, changing environment lighting, […]
We just released a new beta of FluidRay RT real-time global illumination renderer. This version comes with a bunch of new features. First off, we included a getting started guide to help people get used to FluidRay RT. Besides that, we added the undo/redo functionality, the support for container nodes, and a bunch of bug […]
We are happy to announce the release of the first beta of FluidRayRT, are new real-time global illumination renderer. You can check it out by downloading the demo in the download section!