A lot of professional 3D modeling work relates to architectural projects. For large scale developments, there is usually a site development or campus development element in addition to the buildings and other structures. Good site modeling is critical to creating an acceptable model for client projects because the environment needs to complement the structures. This […]
This author has yet to write their bio.Meanwhile lets just say that we are proud nicola contributed a whooping 124 entries.
Entries by nicola
Building architectural models from the ground up takes imagination, an eye for detail, and a solid understanding of your tools. In this video, we see a Thai Temple developed in SketchUp 2015 with the addition all the shapes, dimensions, spacing, materials and textures shown. The video, from JMsketch04’s YouTube channel. It’s longer than most of […]
Regular SketchUp users probably already have a big archive of .skp files to draw on for projects, but sometimes you need something new and it helps if you can grab one rather than building from scratch. I did some wandering around the web and found some sources for .skp files. Some are free and some […]
The images you use as sources and output have a big impact on the realism of your renders. This video from dimensiont on YouTube looks at the value of using HDRI images when doing renderings. I think the video could use a different soundtrack, but the examples given are convincing. In the video, you’ll see […]
I live in San Francisco so I’m probably more psyched about this than most folks. Found the video on the Golden State Warriors YouTube channel. It’s not the most stylish, but it gives us a look at the design of the proposed arena for the Mission Bay area of San Francisco. The video provides a […]
Found this video on the HappieCat YouTube channel. This video is focused on rendering in games, but it does a great job of explaining the basics of 3D modeling including the different technologies and math behind it. I work for a 3D rendering and visualization company, but my background is in marketing. While I’ve learned […]
Found this on the CGBros YoutubeChannel. It’s an animation of a Hilton Project in Poland. I don’t know if it’s going to get built, but I’d stay there if it looks anything like this. Studio Aiko is an Israeli outfit that works across TV, movies and games. This project shows their skills. Notice the light […]
Starting from today, FluidRay RT is been offered as subscription service, with price starting as low as $9.99 / month. Offering FluidRay RT as a subscription will have great advantages for end users, such as: Lower initial costs You pay only when you need it Seamless upgrades Existing customers will still receive all the upcoming 1.x […]
We just released FluidRay RT 1.2.0, you can download it here. This release has a series of bug fixes and speed improvements, and most of all, includes an integration plugin for Luxology Modo, both Windows and Mac.
FluidRay RT Tutorial on how to quickly get started with the integration plugin for Luxology Modo. Using the integration plugin will allow you to conveniently render models directly from inside Modo using FluidRay RT technology. This video will cover: How FluidRay RT interconnects with Modo Edit and render models in real-time Applying materials & and […]