Entries by nicola

FluidRay RT from $9.99 / month!

Starting from today, FluidRay RT is been offered as subscription service, with price starting as low as $9.99 / month. Offering FluidRay RT as a subscription will have great advantages for end users, such as: Lower initial costs You pay only when you need it Seamless upgrades Existing customers will still receive all the upcoming 1.x […]

FluidRay RT 1.1.5 Released

We just released FluidRay RT 1.1.5, you can try it here. This version brings a ton of exciting new features, focusing both on usability and performance: Updated ray-tracing engine to Embree 2.5.1, resulting in much improved performance .STL format support, widely used in jewellery design and product design Camera import Objects are imported as separate entities […]

3dsMax to FluidRay step by step for easier rendering

In this tutorial we are going to cover step by step the process of taking a 3dsmax scene, exporting it in .fbx, and rendering it using FluidRay RT. The following are a couple of examples of the results achieved. The original scenes were taken from Evermotion Archexteriors collection and originally came as 3dsmax scenes with […]

MaxScript to prepare for exporting to FluidRay

This Maxscript for 3dSMax prepares the scene for better exporting to FluidRay RT. In particular, this script: Converts proxies to full-res meshes Converts VRayMaterial to Standard Material Converts VRayCamera to Standard Camera Converts VRayProxy to Regular Mesh Adjusts textures to be more faithfully exported Right before exporting, load the script in the Maxscript editor and […]