How to Use FluidRay RT Post Processing for Fast Render Tweaks

Introductory tutorial on how to setup a basic real-time image post-processing in FluidRay RT.

Rendering complex scenes can take some time. Post-processing in FluidRay RT lets you keep refining renders without starting over and see the changes in real-time. This video will cover:

  • Extracting the different output images from a rendering
  • Visualizing the output images in the Render View
  • Changing the color and intensity in real-time
  • Applying Reinhard Tone Mapping to adjust appearance
  • Automatically saving the output images at specific intervals

For more tutorials, check out the Tutorial Page.

How to Use FluidRay RT Instancer Nodes to Render Highly Complex Scenes

FluidRay RT Tutorial on how to create scenes with thousands of objects without using much memory, such as a forest.

Complex models, such as trees and grass, can use huge amounts of memory. Instancer nodes allow to re-use the same models in different location of your scene, allowing you to create renderings with thousand of complex objects without much memory consumption. This video will cover:

  • Creating the Instancer node in the Graph Editor
  • Assigning trees to the Instancer node
  • Making the Instancer node duplicate the trees all over the scene
  • Making the duplicated trees stick on the terrain

For more tutorials, check out the Tutorial Page.

How to Use FluidRay RT Volumetrics for Fast Fog Rendering

FluidRay RT tutorial on how to add real-time participating media to a scene, supporting multiple scatterings.

Volumetric effects, such as fog, god rays and clouds can add great realism to a scene.
FluidRay RT supports rendering homogeneous (i.e. the density is constant in the medium, such as fog) and heterogeneous media (i.e. the density varies in the medium, such as clouds). This video will cover:

  • Adding a homogeneous medium to the scene
  • Adding an object containing a homogeneous medium using drag & drop
  • Change medium parameters

For more tutorials, check out the Tutorial Page.

How to Use FluidRay RT Ambient Occlusion for Fast Preview Rendering

FluidRay RT tutorial on how to render ambient occlusion in real-time.

Ambient occlusion is used to quickly generate a preview of scenes by approximating the light reaching each shaded point, based on how much the point is “occluded” by the surrounding geometry. This video will cover:

  • Using the Occlusion Integrator to render Ambient Occlusion
  • Tweak Ambient Occlusion Paramenters

For more tutorials, check out the Tutorial Page.

How to Add Multiple Light Outputs to FluidRay RT for Faster Post Processing

FluidRay RT tutorial showing how to generate separate outputs from multiple lights at the same time.

Sometimes, for example in interior renderings, it’s useful to render the same scene with different lighting configurations.
In FluidRay RT it’s possible to generate a different image for each light in the scene at the same time, and then mix the images later. This allows to render the scene only once, and then in real-time tweak colors and intensity of each different light and not having to wait to re-render the scene. This video will cover:

  • Make each light generate a different output image
  • Visualize the different outputs in the render view

For more tutorials, check out the Tutorial Page.

How to Apply Environment Maps in FluidRay RT for Realistic Rendering

Tutorial on how to set environment lighting in FluidRay RT real-time global illumination renderer.

Using light coming from the environment can be a great way to make your rendering look photo-realistic. In FluidRay RT, there are some special objects called “Environments” that can be used for this purpose. This video will cover:

  • Applying Environments to the scene using Drag & Drop
  • Importing environment maps

For more tutorials, check out the Tutorial Page.

How to Navigate FluidRay RT Viewport

Brief tutorial showing viewport navigation in FluidRay RT real-time renderer.

Easy navigation into your 3d models is important for a comfortable workflow. This video will cover:

  • How to rotate, pan and zoom the camera
  • Different mouse combinations for navigation

For more tutorials, check out the Tutorial Page.

How to Import models in FluidRay RT for Quick Rendering

Tutorial on how to import 3d models from 3rd party modelers into FluidRay RT.

FluidRay RT can be also used as a standalone renderer, allowing you to import any 3d model and render it using FluidRay RT technology. This video will cover:

  • Importing an entire scene created in an external modeler
  • Importing objects into a scene
  • Applying materials

For more tutorials, check out the Tutorial Page.

How to Integrate FluidRay RT with SketchUp for Easier Rendering

FluidRay RT Tutorial on how to install and quickly get started with the integration plugin for SketchUp.

Using the integration plugin will allow you to conveniently render models directly from inside SketchUp using FluidRay RT technology. This video will cover:

  • Installing FluidRay RT with SketchUp integration
  • How FluidRay RT interconnects with SketchUp
  • Edit and render models in real-time
  • Applying materials & and changing surface appearance
  • Applying environment lighting

For more tutorials, check out the Tutorial Page.

How to Integrate FluidRay RT with Shade3D for Easier Rendering

FluidRay RT Tutorial on how to install and quickly get started with the integration plugin for Shade3D.

Using the integration plugin will allow you to conveniently render models directly from inside Shade using FluidRay RT technology. This video will cover:

  • Installing FluidRay RT with Shade integration
  • How FluidRay RT interconnects with Shade
  • Edit and render models in real-time
  • Applying materials & and changing surface appearance
  • Applying environment lighting

For more tutorials, check out the Tutorial Page.