How to Use FluidRay RT Ambient Occlusion for Fast Preview Rendering

FluidRay RT tutorial on how to render ambient occlusion in real-time.

Ambient occlusion is used to quickly generate a preview of scenes by approximating the light reaching each shaded point, based on how much the point is “occluded” by the surrounding geometry. This video will cover:

  • Using the Occlusion Integrator to render Ambient Occlusion
  • Tweak Ambient Occlusion Paramenters

For more tutorials, check out the Tutorial Page.