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FluidRay RT Final

March 31, 2014/in 3D Rendering, News, Software Releases

We are very exited to announce that FluidRay RT 1.0 will be released tomorrow. There are still 24 hours to take advantage of the Beta discount: FluidRay RT Store.
Version 1.0 includes a ton of improvements and bug fixed.
In the meanwhile, here is a new rendering.


FluidRay RT Realistic Water

/wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-03-31 14:41:582015-06-10 16:14:36FluidRay RT Final

FluidRay RT 0.9.9 Released

March 4, 2014/in 3D Rendering, News, Software Releases

We just released FluidRay RT 0.9.9, you can get it in the download page.
This version adds a ton of new features, in particular:

  • Unbiased real-time volumetrics with multiple scattering
  • Real-time image post-processing, allowing to change rendering output on the fly without starting over the rendering. Same of the operations available: Tone mapping, Color scaling, Image compositing, Auto-saving
  • A bunch of importing bugs have been removed

We also added a couple of tutorials to illustrate the new features:

Volumetrics
FluidRay RT misc tutorials | Volumetrics | Real-Time
Post-Processing intro
FluidRay RT Post-Processing tutorials | Post-Processing intro | Real-Time
/wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-03-04 17:50:552015-06-10 16:15:15FluidRay RT 0.9.9 Released

Hazy Meadow

February 19, 2014/in 3D Rendering

Another test with volume rendering and instancing in FluidRay RT.

Hazy meadow | Volume Rendering

/wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-02-19 15:40:432015-06-10 16:15:54Hazy Meadow

Unbiased Volumetrics

February 18, 2014/in 3D Rendering, Architecture

We just finished implementing full unbiased volumetrics with multiple scattering in the PathTraceIntegrator.
Here is a image rendered using the metropolis sampler. Please note the halo around the lights and the god-rays coming through the plant on the left. As usual you can tweak all the properties of participating media in real-time.
Volumetrics will be available starting from release 0.9.9.

Unbiased Volumetrics in Fluidray RT

/wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-02-18 20:03:372015-06-10 16:16:21Unbiased Volumetrics

New tutorials on Light Channels and Instancer

February 13, 2014/in 3D Rendering, News

We updated all the tutorials to reflect the changes in the recent releases. You can check them out in the help page.
In particular, we explain how to generate multiple light outputs and how to use the instancer node to create scenes with high complexity:

Light Channels
FluidRay RT misc tutorials | Light Channels | Real-Time
Instancer Node
FluidRay RT misc tutorials | Instancer Node | Real-Time
/wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-02-13 16:35:462015-06-10 16:16:47New tutorials on Light Channels and Instancer

FluidRay RT 0.9.8 Released

February 6, 2014/in 3D Rendering, News, Software Releases

We just released FluidRay RT 0.9.8. You can get it here

New features include:

  • Easier import of scenes from the File Menu (File->Import)
  • Many new import formats. The supported formats now include: Alias Wavefront (.obj), SketchUp (*.skp), Rhino OpenNurbs (*.3dm), Collada (*.dae), FBX (*.fbx) , 3DS (*.3ds, *.ase), DirectX (.X), Stanford PLY (*.ply). Note: SketchUp format is supported only in Windows for now.
  • Possibility to start FluidRay RT from command line(fluidraygui -i <file to import>)
  • New widget to set the sun direction in the Sun-Sky Environment
  • A lot of interface improvement and bug fixes
/wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-02-06 12:54:512015-06-10 16:18:04FluidRay RT 0.9.8 Released

Architectural and Interior Renderings by Roberto Pittaluga

January 29, 2014/in 3D Rendering, Architecture, Interior Design

Architectural rendering and interior rendering by Roberto Pittaluga

Exterior by Roberto Pittaluga in FluidRay RT
Model by Winston Ellosca

Exterior Rendering by Roberto Pittaluga in FluidRay RT
Model by Winston Ellosca

Interior Rendering by Roberto Pittaluga

/wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-01-29 15:35:572015-06-10 16:18:34Architectural and Interior Renderings by Roberto Pittaluga

Watch by Roberto Pittaluga

January 20, 2014/in 3D Rendering, Jewelry Design, Product Design

Modeling by Xayzer

Real-time rendering of a watch by Roberto Pittaluga

/wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-01-20 10:08:562015-06-10 16:20:29Watch by Roberto Pittaluga

Kitchen by Roberto Pittaluga

January 18, 2014/in 3D Rendering, Interior Design

New FluidRay RT renderings of a kitchen by Roberto Pittaluga, model by Rosanna Mataloni.

FluidRay RT kitchen rendering by Robeto Pittaluga, model by Rosanna Mataloni

FluidRay RT interior rendering by Robeto Pittaluga, model by Rosanna Mataloni

FluidRay RT interior rendering by Robeto Pittaluga, model by Rosanna Mataloni

/wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-01-18 11:11:222015-06-10 16:20:54Kitchen by Roberto Pittaluga

“Palazzo dell’Universita’ di Genova”

January 15, 2014/in 3D Rendering, Architecture

A university building in Genova, Italy. Rendering by Roberto Pittaluga, modeling by Luca Sassone.

Palazzo dell'Universita' di Genova. Rendering by Roberto Pittaluga, modeling by Luca Sassone

/wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2014-01-15 10:34:562015-06-10 16:21:12“Palazzo dell’Universita’ di Genova”
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