New tutorials on Light Channels and Instancer

We updated all the tutorials to reflect the changes in the recent releases. You can check them out in the help page.
In particular, we explain how to generate multiple light outputs and how to use the instancer node to create scenes with high complexity:

Light Channels
FluidRay RT misc tutorials | Light Channels | Real-Time
Instancer Node
FluidRay RT misc tutorials | Instancer Node | Real-Time

FluidRay RT 0.9.8 Released

We just released FluidRay RT 0.9.8. You can get it here

New features include:

  • Easier import of scenes from the File Menu (File->Import)
  • Many new import formats. The supported formats now include: Alias Wavefront (.obj), SketchUp (*.skp), Rhino OpenNurbs (*.3dm), Collada (*.dae), FBX (*.fbx) , 3DS (*.3ds, *.ase), DirectX (.X), Stanford PLY (*.ply). Note: SketchUp format is supported only in Windows for now.
  • Possibility to start FluidRay RT from command line(fluidraygui -i <file to import>)
  • New widget to set the sun direction in the Sun-Sky Environment
  • A lot of interface improvement and bug fixes

Kitchen by Roberto Pittaluga

New FluidRay RT renderings of a kitchen by Roberto Pittaluga, model by Rosanna Mataloni.

FluidRay RT kitchen rendering by Robeto Pittaluga, model by Rosanna Mataloni

FluidRay RT interior rendering by Robeto Pittaluga, model by Rosanna Mataloni

FluidRay RT interior rendering by Robeto Pittaluga, model by Rosanna Mataloni

“Palazzo dell’Universita’ di Genova”

A university building in Genova, Italy. Rendering by Roberto Pittaluga, modeling by Luca Sassone.

Palazzo dell'Universita' di Genova. Rendering by Roberto Pittaluga, modeling by Luca Sassone

FluidRay RT 0.9.7 Released

We just released FluidRay RT 0.9.7. Here’s the feature list:

  • The selected material is now highlighted in the RenderView
  • Multiple light channels using Light Path Expressions and labels
  • Normal Mapping
  • New shading modes (Wireframe and Wireframe On Shaded)
  • Filter toggles in the Outliner
  • Possibility to duplicate nodes in the GraphView
  • Possibility to select the number of threads in the RenderView
  • Status bar in the RenderView
  • Improved UI with icons in the Outliner and GraphView
  • Alpha channel is now generated in the other shading modes

You can get it in the FluidRay RT download page

 

FluidRay RT 0.9.5 Released

Just released FluidRay RT 0.9.5. This new version includes:

  • Much improved PathTraceIntegrator, providing a much better sampling of thin glass materials
  • Improved sampling for environment illumination in interior renderings
  • General speed improvements
  • Solved compatibility problems with Windows Vista
  • Bug fixes

As usual, you can download it for free here