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Interior Rendering

January 30, 2013/in 3D Rendering, Interior Design

Just added another 3D interior rendering to the gallery done by Alberto in FluidRay RT:
Interior 3D Rendering

/wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2013-01-30 11:34:062015-06-04 22:12:36Interior Rendering

How to Make FluidRay RT Materials Emit Light to Create Luminaries

January 22, 2013/in Obsolete

FluidRay RT Tutorial on how to make a material emit light to create luminaries.

Besides environments, another way to create realistic looking lighting is by creating luminaries. In FluidRay RT, every surface can emit light. To make a lamp for example, just import a model representing the lamp and assign an emissive material to the light bulb. This video will cover:

  • Make a material emit light
  • Adjust emission intensity
  • Quickly apply emissive materials from the library using drag & drop

For more tutorials, check out the Tutorial Page.

https://www.fluidray.com/wp/wp-content/uploads/2013/01/Emissive-Material.jpg 320 320 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2013-01-22 17:55:022019-09-24 08:54:00How to Make FluidRay RT Materials Emit Light to Create Luminaries

How to Edit FluidRay RT Materials to Make Them Transparent

January 22, 2013/in Obsolete

FluidRay RT tutorial on how to use a texture mask to create transparent materials like leaves or billboards.

Complex organic objects such as leaves and plants require certain areas of the model to be transparent. In FluidRay RT a quick way to add transparency to materials is by using the “Obj Scattering” node and connecting an image texture to the “Opaqueness” attribute. This video will cover:

  • Use the Material Testbench to create custom materials
  • Change the scattering property to “Obj Scattering” that supports transparency
  • Assign textures to the proper attributes to create a leaf material

For more tutorials, check out the Tutorial Page.

https://www.fluidray.com/wp/wp-content/uploads/2013/01/alpha-transparency.jpg 512 512 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2013-01-22 15:53:332019-09-24 08:54:03How to Edit FluidRay RT Materials to Make Them Transparent

Bump Mapping Tutorial

January 22, 2013/in Obsolete

And yet another tutorial video on bump mapping.

Edit: this tutorial is outdated, please check the Normal Mapping Tutorial instead.

For more tutorials, check out the Tutorial Page.

https://www.fluidray.com/wp/wp-content/uploads/2013/01/bump-mapping.jpg 512 512 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2013-01-22 14:52:542019-09-24 08:54:51Bump Mapping Tutorial

How to Apply Materials on FluidRay RT Models for More Realistic Renderings

January 22, 2013/in Basic UI, Tutorials & Training

FluidRay RT Tutorial on how to apply materials to a 3d model in real-time.

Applying the proper material to objects is the first step toward photo-realistic renderings. FluidRay RT offers a rich set of physically based materials that model the appearance of real life ones. This video will cover:

  • Edit properties of materials assigned to the 3d model
  • Quickly apply new materials from the library using drag & drop

For more tutorials, check out the Tutorial Page.

https://www.fluidray.com/wp/wp-content/uploads/2013/01/apply-materials.jpg 512 512 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2013-01-22 13:14:382015-06-11 09:48:06How to Apply Materials on FluidRay RT Models for More Realistic Renderings

How to Apply Textures in FluidRay RT for Realistic Rendering

January 22, 2013/in Basic UI, Tutorials & Training

FluidRay RT tutorial on how to apply a texture mapped image to a material.

Using textured images can be a great way to add detail to your surfaces and make renderings look more realistic. This video will cover:

  • Creating textures from images stored in your hard drive
  • Quickly apply textures to your model using drag & drop

For more tutorials, check out the Tutorial Page.

https://www.fluidray.com/wp/wp-content/uploads/2013/01/apply-textures.jpg 512 512 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2013-01-22 10:21:032015-06-11 09:48:54How to Apply Textures in FluidRay RT for Realistic Rendering

FluidRay RT 0.8.2 Released | Rough Glass | Mix Material

January 20, 2013/in 3D Rendering, Software Releases

We just released FluidRay RT 0.8.2 Beta. This version brings a ton of new features and improvements in both workflow and flexibility:

  • A new Direct Lighting Integrator
  • Graph editor usability improvements
  • Dragging textures to the scene from the library will assign the texture to the corresponding material
  • Zoom extents in the Render view
  • Autofocus on camera
  • Mix scattering and Null scattering types (to combine different material types and to allow alpha transparency on arbitrary materials)
  • More viewing options to improve interactivity on heavy scenes (remember to recreate the renderer and camera nodes in your old scenes)
  • Possibility to choose the number of threads used by the renderer
  • 10-15% speed improvement
  • Rough glass and matte translucent materials
  • Fixed some problems with glass and gems materials
  • Fixed fireflies in the occluded environment material

FluidRay RT 0.8.2 is available for free in the download page.

/wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2013-01-20 16:05:502015-06-10 16:42:31FluidRay RT 0.8.2 Released | Rough Glass | Mix Material

FluidRay RT 0.8.2 close to release

January 15, 2013/in 3D Rendering, Software Releases

FluidRay RT 0.8.2 is close to release, adding a lot of new features. Among them, frosted glass, fast preview modes and an improved interface. Here is a rendering done with the pre-release of FluidRay RT 0.8.2:
Frosted glass rendering

/wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2013-01-15 16:21:392015-06-10 16:43:17FluidRay RT 0.8.2 close to release

Interior rendering

January 5, 2013/in 3D Rendering, Interior Design

Just added an interior rendering to the gallery done by Alberto in FluidRay RT using the new Low Discrepancy sampler:
Interior Rendering

/wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2013-01-05 10:44:152015-06-10 16:43:41Interior rendering

FluidRay RT now on Mac

January 3, 2013/in 3D Rendering, Software Releases

We just released FluidRay RT for Mac OSX! For now there is only the 64bit version, but the 32bit version is coming soon! Get it for free from the download page.

/wp/wp-content/uploads/2019/09/siteLogo4.png 0 0 nicola /wp/wp-content/uploads/2019/09/siteLogo4.png nicola2013-01-03 20:59:312015-06-10 16:44:04FluidRay RT now on Mac
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