FluidRay RT Tutorial on how to mix the scattering properties of different materials, based on a texture.
In real-life, materials change scattering properties depending on the point on the surface. In FluidRay RT you can mix different scattering properties and select between them based on a texture. This video will cover:
- Use the “Mix Scattering” node to mix different scattering types
- Use a checker texture to select between them over the surface
For more tutorials, check out the Tutorial Page.