How to Integrate FluidRay RT with Shade3D for Easier Rendering

FluidRay RT Tutorial on how to install and quickly get started with the integration plugin for Shade3D.

Using the integration plugin will allow you to conveniently render models directly from inside Shade using FluidRay RT technology. This video will cover:

  • Installing FluidRay RT with Shade integration
  • How FluidRay RT interconnects with Shade
  • Edit and render models in real-time
  • Applying materials & and changing surface appearance
  • Applying environment lighting

For more tutorials, check out the Tutorial Page.

New Tutorials

We just released six new video tutorials. For more tutorials, please check the help page.

Importing
Textures
FluidRay RT misc tutorials | Importing Textures | Real-Time
Importing HDRI
Environments
FluidRay RT misc tutorials | Importing HDRI Environments | Real-Time
Alpha
Transparency
FluidRay RT material tutorials | Alpha Transparency | Real-Time
Alpha
Transparency 2
FluidRay RT material tutorials | Alpha Transparency 2 | Real-Time
Mixing
Materials
FluidRay RT material tutorials | Mixing Materials | Real-Time
Combining
Light Channels
FluidRay RT Post-Processing tutorials | Combining Light Channels | Real-Time

How to Integrate FluidRay RT with Rhino3D for Easier Rendering

FluidRay RT Tutorial on how to install and quickly get started with the integration plugin for Rhinoceros 3d.

Using the integration plugin will allow you to conveniently render models directly from inside Rhino using FluidRay RT technology. This video will cover:

  • Installing FluidRay RT with Rhino integration
  • How FluidRay RT interconnects with Rhino
  • Edit and render models in real-time
  • Applying materials & and changing surface appearance
  • Applying environment lighting

For more tutorials, check out the Tutorial Page.

Video on Jewelry design

A new YouTube video showing FluidRay RT in jewelry design:

Adding Assets To The Library

We just added a couple of tutorials on how to add models and materials with an image preview to the library:

Objects to Library
FluidRay RT misc tutorials | Objects to Libray| Real-Time
Materials to Libray
FluidRay RT Materials tutorials | Materials to Library | Real-Time

New tutorials on Light Channels and Instancer

We updated all the tutorials to reflect the changes in the recent releases. You can check them out in the help page.
In particular, we explain how to generate multiple light outputs and how to use the instancer node to create scenes with high complexity:

Light Channels
FluidRay RT misc tutorials | Light Channels | Real-Time
Instancer Node
FluidRay RT misc tutorials | Instancer Node | Real-Time

How to Make FluidRay RT Materials Emit Light to Create Luminaries

FluidRay RT Tutorial on how to make a material emit light to create luminaries.

Besides environments, another way to create realistic looking lighting is by creating luminaries. In FluidRay RT, every surface can emit light. To make a lamp for example, just import a model representing the lamp and assign an emissive material to the light bulb. This video will cover:

  • Make a material emit light
  • Adjust emission intensity
  • Quickly apply emissive materials from the library using drag & drop

For more tutorials, check out the Tutorial Page.

How to Edit FluidRay RT Materials to Make Them Transparent

FluidRay RT tutorial on how to use a texture mask to create transparent materials like leaves or billboards.

Complex organic objects such as leaves and plants require certain areas of the model to be transparent. In FluidRay RT a quick way to add transparency to materials is by using the “Obj Scattering” node and connecting an image texture to the “Opaqueness” attribute. This video will cover:

  • Use the Material Testbench to create custom materials
  • Change the scattering property to “Obj Scattering” that supports transparency
  • Assign textures to the proper attributes to create a leaf material

For more tutorials, check out the Tutorial Page.

Bump Mapping Tutorial

And yet another tutorial video on bump mapping.

Edit: this tutorial is outdated, please check the Normal Mapping Tutorial instead.

For more tutorials, check out the Tutorial Page.