FluidRay RT Tutorial on how to organize your scene using container nodes.
When rendering complex scenes, the number of materials and objects can become very large. In FluidRay RT you can organize your assent into containers to make your project easy to manage. Containers can also be used to add multiple nodes all at once into the asset library. This video will cover:
- Creating new container nodes in the Graph Editor
- Entering and exiting container nodes
- Adding and removing nodes from containers using drag & drop
For more tutorials, check out the Tutorial Page.