HOLIDAY – SALE 20% OFF

Get 20% off FluidRay RT, the fastest un-biased,
physically-based rendering software!

Try

FluidRay RT is perfect for the most complex architectural visualization, interior design and product design scenes. Use FluidRay RT as standalone or render directly using our free Rhino, Sketchup and Shade Integration Plugins!

  • State of the art rendering technology with real-time physically accurate Global Illumination
  • Only real-time renderer without GPU limitations, extreme speeds on all task, all the time – avoid the cost of a fancy GPU that only really works fast some of the time!
  • Super-fast performance using Intel Embree ray-tracing kernels
  • Always achieves the best quality, no need to tweak esoteric rendering parameters
  • Intuitive workflow is incredibly easy to use even if you don’t have any prior rendering knowledge
  • Full spectral rendering that accurately simulates effects like dispersion and thin film interfaces
  • Many different types of materials such as metal, matte, glass, frosted glass, plastic, mirror, etc.

Limited-time offer lasts until December 21st – get the fastest rendering software before time runs out!

BUY

SketchUp integration plugin released

FluidRay RT SketchUp integration

We are glad to announce the release of FluidRay RT integration plugin for SketchUp,
you can now render using FluidRay RT directly from inside SketchUp!

Get the integration plugin here.

The integration plugin is for now available for SketchUp 2013/2014 Windows version.

New Tutorials

We just released six new video tutorials. For more tutorials, please check the help page.

Importing
Textures
FluidRay RT misc tutorials | Importing Textures | Real-Time
Importing HDRI
Environments
FluidRay RT misc tutorials | Importing HDRI Environments | Real-Time
Alpha
Transparency
FluidRay RT material tutorials | Alpha Transparency | Real-Time
Alpha
Transparency 2
FluidRay RT material tutorials | Alpha Transparency 2 | Real-Time
Mixing
Materials
FluidRay RT material tutorials | Mixing Materials | Real-Time
Combining
Light Channels
FluidRay RT Post-Processing tutorials | Combining Light Channels | Real-Time
Kitchen real-time interior rendering

FluidRay RT 1.1.1 released

We just released FluidRay RT 1.1.1. You can find it here.
In this version:

  • Improved convergence speed and reduced fireflies
  • Fixed a bug causing some freezes in the Rhino integration plugin
  • Possibility to import multiple textures to the library at once
  • Possibility to import multiple HDRI environment maps to the library at once
Bristol-Mercury - Model by Filippo Cinati

FluidRay RT 1.1 released

We just released FluidRay RT 1.1, you can find it here.
What’s new:

    • Improved convergence speed
    • Ability to hide objects/materials
    • Zoom extend selected
    • Major bug fixes

FluidRay RT 1.0.4 now has Rhino 3d Integration

We are glad to announce the release of the first of a series of FluidRay RT integration plugins for the major 3d modeling applications.
The first plugin released is FluidRay RT for Rhinoceros 3D. Remember to update the FluidRay RT application as well. Download Page.
Rhinoceros 3D integration plugin

With FluidRayRhino integration plugin for Rhinoceros you can now create photo-realistic renderings in just a few seconds from inside Rhino.

  • Rhino materials and textures are used directly in your renderings
  • You can also use the extensive list of materials, textures and lighting environments from the FluidRay RT library
  • All changes in made inside Rhino are updated in real-time in the render window
  • All additional FluidRay information is stored directly inside the Rhino file
Coffee Machine realistic rendering

FluidRay RT 1.0.3 Released

We just released FluidRay RT 1.0.3, you can get it here.
In this release:

  • Major speed improvements and bug fixes
  • Much better Rhino import, especially for high complexity models
Cloudy Meadow with athmospheric scattering

FluidRay RT 1.0.2 Released

We just released FluidRay RT 1.0.2. You can get it here.

  • Support for heterogeneous media and Dreamworks OpenVDB for 3d textures
  • Much faster ambient occlusion (up to 16x)
  • Faster PathTracerIntegrator (please recreate it in your scenes to pick up the changes)
  • Fixed some bugs causing crashes
  • Improved library icons

Cloudy Meadow with athmospheric scattering

FluidRay RT Final is out!

FluidRay RT 1.0 is now available, you can get it here.
As a bonus, we also added a new Texture Pack, with hundreds of seamless textures. You can get it here.

New improvements in this release:

  • Extensive documentation accessible through the help menu
  • Node Reference (Right click on the nodes -> NodeReference)
  • Updated getting started guide
  • The library has been expanded with a ton of new textures and materials
  • Texture Multiply
  • Sort items lexicographically in the menu add
  • Added min-max parameters in the procedural textures Fbm, Turbolence and Windy
  • Circle procedural texture
  • Fixed materials showing the wrong connections
  • Fixed a lot of bugs causing crashes
  • Speed improvements
  • Improved selection quality
  • Improved antialiasing quality
  • Improved path trace integrator, reducing fireflies and improving convergence

Adding Assets To The Library

We just added a couple of tutorials on how to add models and materials with an image preview to the library:

Objects to Library
FluidRay RT misc tutorials | Objects to Libray| Real-Time
Materials to Libray
FluidRay RT Materials tutorials | Materials to Library | Real-Time